The Chalk – Pitching Drill –

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Fastpitch Drills

This drill is designed to improve a pitcher’s stride aggression.

The coach observes the pitcher’s stride on several pitches without the pitcher’s knowledge.
The coach then places a chalk mark where her toe is landing and another chalk mark 3 or 4 inches in front of the first.

The pitcher then tries to reach the new mark. If it is easy, move the chalk mark out another 3 to 4 inches.
Do not try to increase the distance too much in each session.

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The Ten Strike Game – Pitching Drill –

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Fastpitch Drills

This drill helps increase pitching accuracy while adding a bit of fun competition.

This game can be played with two or more pitchers and a catcher.

The object of the game is to throw ten strikes.

The first pitcher throws as many balls as it takes to throw ten called strikes.

The next pitcher tries to beat that number by throwing fewer pitches to get to ten strikes.

The catcher is the judge.

A more challenging game is to count only pitches where the catcher does not have to move her glove to catch the ball. If she moves her glove, the pitch does not count.

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The Maxed Out – Pitching Drill –

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Fastpitch Drills

This drill improves pitchers’ accuracy when pitching under conditions in which stamina is being challenged.

Each pitcher works with a catcher. For 30 to 45 seconds, pitchers continuously delivers pitches without any breaks, a speed drill.

The pitcher then takes two shallow breaths followed by one deep breath, releasing tension in the shoulders during each exhalation.

Then the catcher calls a sequence of five specific pitches varied by type and location.

If the pitcher accurately throws the five pitches (judged by the catcher), she has successfully completed the drill.

If not, repeat the entire drill using five different specified pitches.

Repeat until the pitcher has performed this drill 3 to 5 times.

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The Four Corners – Pitching Drill

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Fastpitch Drills

This drill helps the pitcher develop control and accuracy.

The pitcher throws to the extreme four corners of the strike zone. A catcher or a target on the wall can be used.

When she has achieved accuracy at each spot, she moves the target to the next corner.

To adjust for the in and out targets, the pitcher must adjust her body angle from her normal stance. She turns the toe on the rubber about a half inch in or out from the position she uses to throw to the middle of the plate.

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The Side To Side – Pitching Drill

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Fastpitch Drills

This drill can be done at home and will help the pitcher become accustomed to various step locations.

The pitcher stands in the middle of a room.

Someone calls out different objects located in different areas in the room – the corner of the coffee table, the lamp, the plant, the left side of the television, etc. – and the pitcher strides toward the object and finishes through the pitch.

This is done, of course, without a ball.

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The Striped Ball – Pitching Drill

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Fastpitch Drills

This drill helps the pitcher and the catcher visualize rotation the pitcher has put onto the ball.

Draw a stripe right down the middle of the ball.

When throwing a rise ball or a peel drop (straight drop ball) the pitcher and catcher should see a solid line as the ball flies toward the target, indicating correct rotation.

If the line wavers or cannot be seen, the rotation is incorrect and more rotational work is needed.

The straight drop (peel drop) is released off the middle finger and the rotation is clockwise as viewed from third base. If any other rotation is imparted to the ball, the ball will not drop.

The rise ball is just the opposite from the peel drop. The ball must have a counter clockwise rotation as viewed from third base.

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